![]() The editing of characters is something that can be learnt quickly, the facesets are a bit more complicated (because you need to realize that while character sprites are straight up direct pixel art, facesets use anti-aliasing in order to convey smoother lines & allow easier color transitions when multiple layers of clothing blend over each other) Probably the one thing that's lacking the most is someone who can help with the SV battler sprites. ![]() There's even 2.5d stuff among the DLCs, but for some reason, they don't hire or contract people who'd do tall sprites. Those interested in helping, suggesting things, or watching, can join the discord:Ĭlick to expand.I've got no reasonable explanation for it either. K2loid and I have begun working on the foundation of tall generators in facesets, charsets & battler. Is the Dark Fantasy style even liked enough, or do most people just prefer to do chibi characters? Is there an interest in creating a foundation for tall characters in RMV/RMZ? The question is, are there enough people who'd be interested in contributing? _ Default RMV _ Dark Fantasy _ TAB Slim Head _ the TAB character and the slimhead TAB character (head size slightly smaller): Here's a brief comparison of default RMC generator vs. It's going to allow capabilities far, far exceeding the default generator in every way - and opening up previously impossible things. Schlangan's currently overhauling his extended generator, adding a lot of features & making everything simpler.So at least as far as character sprites are concerned, a lot of progress already exists. In the past, I've worked on the TAB ( Tall Adult Body) Project, which does exactly that - but primarily for character sprites, only some facesets, and no sideview battlers.Is it possible to get enough spriter to collaborate in order to creator a generator for MZ (and MV) that allows users to create sprites/facesets/battlers like with the editor's generator, only better? Use an image editor that supports saving with transparent backgrounds.So I've been wrestling with this idea for a while now. Once again, customize it with your own text/images. Add your own text and/or images to them to customize them to your needs.Īnd one book without a background. I used the frame from the map on the Inside_B RTP tileset and added a solid dark green background and a layer with very blurred, low opacity white to give it the appearance of having been written on and erased repeatedly. The smaller ones are 2 tiles wide, the larger ones are 3 single tile width sprites that can be combined to various widths. Sprites of various Chalkboards, just use font size 6 or less text to add writing like what is already on a few of them. ![]() (Sorry, you will need to rename the following tilesheet to start with an exclamation mark so it will align with the bottom-edge of the tile.) Updated version of the partial spritesheet will probably be uploaded at a later point. ![]() I made them that way so they would sit half-way up a 2-tile high wall and be centered on a tile regardless of their width, though some only take up the top/center 1 tile. Some spritesheets, be aware the sprites are 2 tiles high and 3 tiles wide. *EDIT* BE AWARE, These are all for VX Ace and will require re-sizing to be used with MV! I may do some sized for MV later though so I didn't change the tags to specify this thread as VX Ace only. Feel free to use these however you want, just credit me.
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